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Increased yields from hunting
Increased yields from hunting
Increased knife melee and thrown knife damage
Reduced chance of sprain from fall damage
Increased spear melee and thrown spear damage
Food buffs persist longer
Increased wood, stone and fiber yield
Harder to detect when sneaking
Reduced oxygen usage underwater
Reviving a player increases your health regeneration
Increased cold resistance and movespeed in Arctic biomes
Reduces oxygen consumption for allies within 20m
Reduced hunger rate
Reduced chance of sprain from fall damage
Increased movespeed in a drop's final 15 minutes
Decreased thirst and increased movespeed in Desert biomes
Gives revived players more health
Increased health regen and movespeed in Forest biomes
Increased swim speed
Hunger, thirst and oxygen drain much more slowly at night