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Increased Movement Speed
Increased Slow Resistance
Increased Stamina Regeneration
Reduced Animal Threat
Reduced Jumping Stamina Cost
Increased Weight Capacity
Increased Physical Damage Reduction
Can be specialized into hauling, combat or arctic bonuses.
Increased Maximum Health
Highlights hit targets for a short duration
Heals a percentage of life when killing targets
Chance to apply Slow on hit
Attacks Mark target on hit, causing extra damage the next time they are hit
Reduced Water Consumption and Increased Heat Resistance
Increases Food Buff Effectiveness and allows an additional Food Buff
Reduced Food Usage
Increased Melee Damage
Increased Health Regeneration
Increased Food Effects Duration and Cold Resistance
Chance to apply Bleed on hit